Head back to the Dire Grove Hotel. Collect the rabbit head and head to the Lobby Room. Use the light you collected earlier to start a fire. Put out the fire with the fire extinguisher you collected from the Museum. Place the ashes from the fireplace into the urn you got from the Boathouse. Now head to back to town and take the left bath that was blocked by the downed power line which is no longer a problem because we turned the electricity to it off. This will lead to the Barn. The Barn doors are sealed.
We will have to come back later. Go to the Farm House on the right side of the barn. This is the key to get into the barn, let's go back there now. Then use the Silver Key to gain entry into the barn. Climb the ladder to the loft and complete the HOG to get a beam. Go back up to the Farm House. Click on the container in the upper right hand corner MO 6.
Place beam on the floor to get across the floor and head down the hallway into the back room. Note the hole in the floor boards. It says we need light to be able to see into the hole. We will have to come back here later. Note that there is a hole in the ceiling. We cannot get to it yet. Click on the drawer that is under the window to collect a wrench.
Click on the glass sitting on the table MO 6. Head back outside of the Farm House and click on the mower. Remove the spark plug from the mower using the wrench. Head back to the barn. Place the ladder under the hole in the ceiling and climb it. This is the location of your next Relic Puzzle. Head back down the path that leaves the Farm and get the tape that is across from the "Farm for Sale" sign. Head down into the Grocery Store Basement. Place all three coins into the coin slot and pull on the handle underneath the sunflower seeds.
This is the only thing you purchase for the worth of the coins. Click on the generator. Now we have to use the instructions for the generator that you collected earlier. Once you have collected the spark plug from the mower outside the Farm House, you can now power up the generator.
To do this you must follow the order of these directions exactly or else it will not work. Place spark plug on tubing. AC switch - click green button. Flip power switch to the up position. Push the primer button four times. Pull the throttle lever two times. Pull ignition cord three times. This should start the generator. There is now power going to the basement of the Manager's Office. Click on the grouping of bottles and select the bottle marked "salt.
Click on the blow torch at the bottom of the bookcase. Use the Uber Glue over the hole in the tubing. Now attach the piece of hose you just cut to repair the hole. Now you have a blow torch. Click on the crate at the bottom of the stairs MO Use the tongs to reach it. Now go to the Hunting Lodge. Complete the HOG to get a bag of chips.
Head back to the Wolf's Tree. Click on the rug in the center of the room to remove it. Click on the trapdoor. Place both of the Golden Felix Fish on the door to gain entry. Go down into the room.
Collect the box of soap suds on the floor. There is an achievement map here which will tell you the number of morphing objects you have collected in what areas and how many you have left to collect.
See Morphing Object Guide for locations. In the back corner there is a barrel with a puzzle on it. To complete the puzzle, you have to turn the rings to make words. Here are clues to the next MCF game. Note on the right hand side of the screen, there is an old telephone. There is nothing you can do with it now, because there is no receiver at this time. Put the box of soap suds into the machine close the door and start the machine. This will trigger an HOG. Complete the HOG to get the missing phone receiver.
Place the phone receiver onto the phone wires and now the telephone will work. I would have stuck around for a chat but the weather seems to have taken a turn for the worse. Feel free to make yourself at home, but I wouldn't dally if I were you. The man with the inky bird has been very busy in the dark. There is something he would like to show you. Clicky, clicky detective. I wouldn't want to spoil the surprise. Click on the hole in the floor boards.
Use the lantern to see inside the hole. A cell phone appears. Place the newly acquired cell phone onto the charger. Once the puzzle is completed, the cell phone will display a phone number.
The last four digits of this phone number is the combination for the suitcase in the Floral Room. This number has been different every time I have played the game so take note of what it is. Open the suitcase by using the last four digits of the cell phone puzzle as the combination. Click on the piece of paper. You now have an Ancient Runes Translation Guide which will be added to your case file for future perusal. On the left hand side of the house is a bridge that has been previously blocked because it was covered in ice.
Use the blow torch on the bridge and it will melt all the ice. Now you can head across it. Go into the tent and place the reel to reel tape you collected earlier on the player. The player can be found on the table on the right. Click play to add the information to the case file. Click on the boots under the cot MO Click on the bowl that is sitting on the table on the left hand side of the screen MO Complete the HOG to get a glass vial.
On the right hand column, is a thermometer, click on it. Use your hammer to break the thermometer. Use the glass vial just acquired to collect a sample of the mercury which is dripping from the thermometer.
This is the only puzzle that you cannot use the hint for. To solve the puzzle, you need to have collect all or most of the video tapes scattered through out the game. If you have been following this guide, you have collected them all. If you have not been following this guide, check appendix for listing of where to find them all.
Click on the crime computer and make sure you have placed all of the video tapes from your inventory into the Crime Computer. If you look at the display screen of all video screen shots, you will see a relic in each of the four columns. The placement of the Runic Artifact in the Crime Computer is the placement it needs to be in to solve the puzzle. Simply use the spacers provided to elevate the artifact where it is needed to be placed.
It is different every time you play the game so it is important to collect the videos as you see them. You don't need to have all of them unless you want them for achievement purposes to solve the puzzle, process of elimination will work just fine.
Head over to the Celtic Ruins. Collect the tape on the bottom right hand side of the screen. Now if you click on the piece of stone that is exposed, you will get a puzzle. This is the entrance to the Celtic Ruins. You cannot skip this puzzle. It must be completed. Don't worry though, if you have followed this guide and collected all of the tapes, it will be easy.
Open your Crime Computer. Remember that each of the relics you have collected is represented by different shapes. There is a square, circle, and two triangles. On the Crime Computer screen are 16 different squares. These represent the 16 different placements in the puzzle. The relic shapes have been placed on the screen in a gray scale color. All you have to do for the puzzle is place the relics in the exact position as they are on your Crime Computer screen.
Use the spacer stones that are on either side of the puzzle to elevate your relics as necessary. If you have completed it correctly, it will open up a door into an icy crypt. If you have made a mistake, click on the circle below the puzzle and start over. The solution is different every time and that is why it is important to collect as many tapes as possible. Once you have opened the entrance, head down inside. You see a light at the end of the tunnel, but you cannot climb down.
You need a ladder. Head back to the Farm House and collect the ladder that you used earlier. It appears that Alison has awoken, for she is no longer there. Maybe she took the ladder with her. Climb down. This will open up a portal, but it requires the fifth element. Check the map in the Bonus Room, to make sure you collected all of the morphing objects.
If you have everything, click on the center of the portal to go to the final puzzle. In the upper right hand corner is a skull. Click on it, this is your last Morphing Object. Now you stand before five different puzzles. Each puzzle, if you click on it has a riddle. The solution to the riddle is an object in your inventory excluding the snow shoes. Now if you reference your Ancient Runes Translation Guide, you can fill in the missing letters to spell out the answer to the riddle.
Then a piece of stone will rise with a cut-out of the item in your inventory which matches the answer to the riddle. Place the item in the cut-out and you are done.
Move on to the next riddle. Seeds - sunflower seeds purchased from vending machine. Salt - salt collected from basement in Manager's Office. Ashes - collected from fireplace in Lobby Room in urn. Mercury - collected thermometer in glass vial. Purpose: chop up wood for fire in Dire Grove Hotel Lobby. Purpose: cut chain locking Museum. Car Keys Location: found in glove box of car.
Purpose: Used to open trunk of car which gives you the carjack. Purpose: get snow shoes from under grate in basement of Grocery Store. Cell Phone Location: Farm House, under boards in back room.
Purpose: Placed on charger in Nautical Room. Then you complete puzzle. The last four digits of the phone number displayed is the combination for the suitcase in Alison's Room. Purpose: plugged into wall socket in Nautical Room. Location 3: Graveyard, in grate where hand comes out. Purpose: used in vending machine, next to Grocery Store to get sunflower seeds.
Crowbar Location: found in garage. Purpose 1: used to open manhole cover where water shut off valve is located. Purpose 2: Used to remove picture in Manager's Office to reveal hidden safe.
Purpose: De-ice Barn door so silver key can open it. Feather Location: found by river, must use Ice Pick to get it. Purpose: used to complete Celtic Ruins puzzle. Purpose: activate reel player in tent, in front of Celtic Ruins. Purpose: put out the fire in the fireplace of Lobby Room. Firewood Location: walkway from car at beginning of game use ax to cut it up. Purpose: given to wolf in Wolf's Tree to gain access to pathway.
Purpose: open garage door. Purpose: collect mercury from thermometer on porch of Dire Grove Hotel. Purpose 1: break rabbit head off fountain behind Dire Grove Hotel. Purpose 2: break glass to get fire extinguisher in Museum. Purpose 3: nail board to tree in front of Dire Grove Hotel. Purpose 4: break thermometer to fill glass vial with mercury. Purpose: scrape ice off window ledge outside Museum.
Purpose: used to open doors to the Boathouse. Purpose: open toolbox on shelf in Garage. Ladder Location: Farm House Barn. Purpose 1: get into loft in Barn. Purpose 3: Used to get down into Celtic Ruins to beat game. Purpose: light firewood in fireplace of Lobby Room. Purpose: Used to break fall through bathroom floor into the Manager's Office. Purpose: used to get coin out of grating on way to Graveyard.
Purpose: used to nail plank to tree. Note Location: sawed off tree branch in front of Dire Grove Hotel. Purpose: placed on mirror in Library to get combination to wall safe in Manager's office. Oars Location: Nautical Room, over bed. Purpose: rowboat in Boathouse.
The reward is a Golden Felix Fish. Purpose: Get over floor cave in of Covered Bridge. Purpose: Used to open Nautical Room. Purpose: saw tree branch off in front of Dire Grove Hotel to retrieve note.
Purpose: open Barn door after using the De-icer to uncover the lock. Purpose: used to break bathroom floor to get into Manager's Office. Purpose: must have these to visit Celtic Ruins. Purpose: clear snow around the fountain out behind Dire Grove Hotel.
Purpose: to run washing machine in basement of Manager's Office. Spark Plug Location: mower outside Farm House. Purpose: start Generator running behind Dire Grove Hotel. Purpose: collect ashes from fire in Lobby Room.
Valve Location: hanging in garage. Purpose: turn off water to Bathroom. Wire Cutters Location: Garage, in toolbox. Purpose 1: cut rope on oars in Nautical Room. Purpose 2: cut hose in basement of Manager's Office. Wrench Location: Farm House, in drawer, under window.
Purpose: remove spark plug from the lawn mower outside Farm House. Location Wooded path, leading away from Abandoned Car. Location Hotel: Outside, lower-left by fountain. Location Hotel Hallway, outside Nautical Room door. Location Hotel: Nautical Room, floor under bed. Location Wooded path, leading to Boathouse. Location Hotel: Floral Bedroom, foot of bed.
Location Downed Power Line, right hand side. Location Hunting Lodge, outside by door. Location Farm House, Living Room, floor left hand side. Location Outside Celtic Ruins entrance, right hand side. Location Celtic Ruins Tunnel, just inside, right of where cross is.
Barn a. Chimney outside of the Barn. Outside Barn the branch in the upper right hand corner. Inside Barn the wood beam lower left hand corner. Boathouse a. Antlers, above Boathouse doors. Abandoned Car a. Gear shift, in Abandoned Car. Sign, above right hand side, Abandoned Car. Covered Bridge a.
Sign, above Covered Bridge. Crossroads at downed wire a. Sign, left hand lower corner, Crossroads. Farmhouse a. Chimney on Farmhouse. Container, upper right hand side inside Farmhouse. Glass, table in Farmhouse.
Stick, lower right hand corner, Farmhouse Loft. Garage a. Tire, right hand side, leaning against Garage. Sign, inside Garage, as either "Gasoline" or "Kerosene. Graveyard a. Tombstone first letter, left hand side in Graveyard. Ye Ole Mill Grocery Store a. Symbol, on Grocery Store sign. Feed sack, inside Grocery Store. Madame Fate returns… from the dead! Or will the creepy carnival curse stop you? You survived one side of the story—now live through his!
Return once more to the haunted grounds of Ravenhearst Manor to uncover new details about this riveting saga. Shortly after moving into a creepy mansion in Louisiana, Sara Lawson is struck with tragedy when her husband mysteriously disappears. Only a Master Detective is equipped to resolve this ghostly case! But her ghost has delivered a dire warning: evil still lurks in Ravenhearst Manor. Big Fish Games Studios takes you deep inside the cursed estate in this incredible sequel!
Available Now! Explore a long-forgotten hotel and unearth its hidden terrors. The Tower's Dark Past Explore a long-forgotten hotel and unearth its hidden terrors. Solve the Mystery. Step into the past and find hidden clues to help you solve the case! Frozen In Time Step into the past and find hidden clues to help you solve the case!
Unlockable Game Modes. Contributed By: AGameGuy. Madame Fate's Predictions. Contributed By: Chamelion. Contributed By: denicottail. Keep me logged in on this device. Forgot your username or password?
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